Squishy circuits

Learn about electronics and circuits using conductive play dough.  Experiment with Series and Parallel circuits. Find out about conductors and insulators.  Add different inputs and outputs such as LEDs, motors or buzzers.  Design and make your own electronic product.

Suitable for Reception classes, KS1 and KS2

Coding & Programming


A hands-on investigation into how everyday things work. Learn how to use code to bring physical systems to life.
The workshops combine electronic circuits, algorithms, debugging, logic & variables to enable your students to get an understanding of how devices can be controlled.

An easy to use electronics controller, a few Croc leads and a USB lead are all you need to get experimenting with LEDs, motors and sensors.  (Software will need to be downloaded, please contact me for further details)



Crumble workshops

Make it move

 In this session, students manufacture their own autonomous vehicle. Students will then program the vehicle to manoeuvre around courses and obstacles.


Light it up

In this session students explore coding and sequencing of lights, they can create their own emergency vehicle and program the lighting sequence.

Animate it

In this session students get creative, they could animate an animal or character from their favourite book or recreate a scene from history. Explore how levers and simple mechanisms can be used to create movement.

Sense it

In this session, students investigate how sensors are used as an input. Students can experiment with various outputs such as buzzers, lights and motor control.

Links to curriculum Computing

  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems;
  • Solve problems by decomposing them into smaller parts;
  • Use sequence and repetition in programs; work with various forms of input and output.

Links to the curriculum D&T

Apply their understanding of computing to program, monitor and control their products.

Makey Makey

Makey Makey is an invention kit for the 21st century. Turn everyday objects into touchpads and combine them with the internet. It’s a simple Invention Kit for Beginners and Experts doing art, engineering, and everything in between: Students can experiment with a range of different items and materials to make their own exciting controllers, such as a banana piano, some potato bongos. They can create their own controllers to control their own games designed with Scratch.

Suitable for KS1 & KS2.





Tech 4 Fun offers a range of whole day or Half day experiences.
All of the workshops are age and ability appropriate and are suitable for Reception through to KS2.

Contact us for more information.

5 + 13 =

Tom MacMillan is an ex Head of Design & Technology and founded Tech4Fun
with a view to introducing younger children to the technology of their future.
Tech 4 Fun has enhanced DBS and full liability insurance.